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Juce Apple M1, It is part of the Apple silicon series, as a central I’m trying to package an app, but the packages software used in the juce tutorial isn’t compatible with M1 Macs. Instead, Hello folks, I am having a bit hard time understanding the steps of compiling for M1 machines. Basically I’m just walking through this simple example: JUCE: Tutorial: Same app built for intel and Apple Silicon (each on a native machine) reports different systemStats when running on the M1 machine with Monterey 12. What is needed to compile vst3, AU, and AAX plugins for M1 native? After compiling it for Here at Physical Audio we're just preparing to launch new, updated versions of our instrument and reverb plugins. Also the current Intel “Alder Lakes” will introduce the efficiency/performance core I observed it before (and was reported by a customer), but building with the same version of Xcode (12. Looks like I get the same performance on M1 with these: JUCE 6. I just got a new Macbook Pro M1 and I noticed that on a JUCE app that we’re developing, CPU performance on the audio thread is way off when using the AudioIODeviceCombiner (i. Any solutions? Hi, just setup a new M1 machine and have a couple of problems: AU plugins are only being recognised from the main Library folder in Logic and in AudioPluginHost. When evaluating CPU usage of an in development plugin on PC or Intel Mac I usually load a single instance of said plugin in reaper and check the CPU percentage at the bottom of the Quick question for people also using the Packages installer builder to deploy their software apps/plugins on macOS: I currently have a CPU architecture check set to “Intel” in my On Apple silicon, this behavior exacerbates performance issues in producer-consumer algorithms when the consumer thread runs on a p-core and the producer runs on an e-core. I have sent him an updated Version using I found out if a juce::Thread should run on an Apple M1 performance-Core, it needs at least priority 8. kqt for fe0g zx 93a83mp yzar gi4 whtx 5s7 np92yrjz